Struct godot::classes::environment::ToneMapper
pub struct ToneMapper { /* private fields */ }
Implementations§
§impl ToneMapper
impl ToneMapper
pub const LINEAR: ToneMapper = _
pub const LINEAR: ToneMapper = _
Godot enumerator name: TONE_MAPPER_LINEAR
pub const REINHARDT: ToneMapper = _
pub const REINHARDT: ToneMapper = _
Godot enumerator name: TONE_MAPPER_REINHARDT
pub const FILMIC: ToneMapper = _
pub const FILMIC: ToneMapper = _
Godot enumerator name: TONE_MAPPER_FILMIC
pub const ACES: ToneMapper = _
pub const ACES: ToneMapper = _
Godot enumerator name: TONE_MAPPER_ACES
Trait Implementations§
§impl Clone for ToneMapper
impl Clone for ToneMapper
§fn clone(&self) -> ToneMapper
fn clone(&self) -> ToneMapper
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ToneMapper
impl Debug for ToneMapper
§impl EngineEnum for ToneMapper
impl EngineEnum for ToneMapper
§impl FromGodot for ToneMapper
impl FromGodot for ToneMapper
§fn try_from_godot(
via: <ToneMapper as GodotConvert>::Via,
) -> Result<ToneMapper, ConvertError>
fn try_from_godot( via: <ToneMapper as GodotConvert>::Via, ) -> Result<ToneMapper, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ToneMapper
impl GodotConvert for ToneMapper
§impl Hash for ToneMapper
impl Hash for ToneMapper
§impl PartialEq for ToneMapper
impl PartialEq for ToneMapper
§fn eq(&self, other: &ToneMapper) -> bool
fn eq(&self, other: &ToneMapper) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ToneMapper
impl ToGodot for ToneMapper
§fn to_godot(&self) -> <ToneMapper as GodotConvert>::Via
fn to_godot(&self) -> <ToneMapper as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ToneMapper
impl Eq for ToneMapper
impl StructuralPartialEq for ToneMapper
Auto Trait Implementations§
impl Freeze for ToneMapper
impl RefUnwindSafe for ToneMapper
impl Send for ToneMapper
impl Sync for ToneMapper
impl Unpin for ToneMapper
impl UnwindSafe for ToneMapper
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)