Struct godot::classes::gdextension_manager::LoadStatus
pub struct LoadStatus { /* private fields */ }
Implementations§
§impl LoadStatus
impl LoadStatus
pub const OK: LoadStatus = _
pub const OK: LoadStatus = _
Godot enumerator name: LOAD_STATUS_OK
pub const FAILED: LoadStatus = _
pub const FAILED: LoadStatus = _
Godot enumerator name: LOAD_STATUS_FAILED
pub const ALREADY_LOADED: LoadStatus = _
pub const ALREADY_LOADED: LoadStatus = _
Godot enumerator name: LOAD_STATUS_ALREADY_LOADED
pub const NOT_LOADED: LoadStatus = _
pub const NOT_LOADED: LoadStatus = _
Godot enumerator name: LOAD_STATUS_NOT_LOADED
pub const NEEDS_RESTART: LoadStatus = _
pub const NEEDS_RESTART: LoadStatus = _
Godot enumerator name: LOAD_STATUS_NEEDS_RESTART
Trait Implementations§
§impl Clone for LoadStatus
impl Clone for LoadStatus
§fn clone(&self) -> LoadStatus
fn clone(&self) -> LoadStatus
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LoadStatus
impl Debug for LoadStatus
§impl EngineEnum for LoadStatus
impl EngineEnum for LoadStatus
§impl FromGodot for LoadStatus
impl FromGodot for LoadStatus
§fn try_from_godot(
via: <LoadStatus as GodotConvert>::Via,
) -> Result<LoadStatus, ConvertError>
fn try_from_godot( via: <LoadStatus as GodotConvert>::Via, ) -> Result<LoadStatus, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LoadStatus
impl GodotConvert for LoadStatus
§impl Hash for LoadStatus
impl Hash for LoadStatus
§impl PartialEq for LoadStatus
impl PartialEq for LoadStatus
§fn eq(&self, other: &LoadStatus) -> bool
fn eq(&self, other: &LoadStatus) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for LoadStatus
impl ToGodot for LoadStatus
§fn to_godot(&self) -> <LoadStatus as GodotConvert>::Via
fn to_godot(&self) -> <LoadStatus as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for LoadStatus
impl Eq for LoadStatus
impl StructuralPartialEq for LoadStatus
Auto Trait Implementations§
impl Freeze for LoadStatus
impl RefUnwindSafe for LoadStatus
impl Send for LoadStatus
impl Sync for LoadStatus
impl Unpin for LoadStatus
impl UnwindSafe for LoadStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)