Struct godot::classes::gradient::InterpolationMode
pub struct InterpolationMode { /* private fields */ }
Implementations§
§impl InterpolationMode
impl InterpolationMode
pub const LINEAR: InterpolationMode = _
pub const LINEAR: InterpolationMode = _
Godot enumerator name: GRADIENT_INTERPOLATE_LINEAR
pub const CONSTANT: InterpolationMode = _
pub const CONSTANT: InterpolationMode = _
Godot enumerator name: GRADIENT_INTERPOLATE_CONSTANT
pub const CUBIC: InterpolationMode = _
pub const CUBIC: InterpolationMode = _
Godot enumerator name: GRADIENT_INTERPOLATE_CUBIC
Trait Implementations§
§impl Clone for InterpolationMode
impl Clone for InterpolationMode
§fn clone(&self) -> InterpolationMode
fn clone(&self) -> InterpolationMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InterpolationMode
impl Debug for InterpolationMode
§impl EngineEnum for InterpolationMode
impl EngineEnum for InterpolationMode
§impl FromGodot for InterpolationMode
impl FromGodot for InterpolationMode
§fn try_from_godot(
via: <InterpolationMode as GodotConvert>::Via,
) -> Result<InterpolationMode, ConvertError>
fn try_from_godot( via: <InterpolationMode as GodotConvert>::Via, ) -> Result<InterpolationMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for InterpolationMode
impl GodotConvert for InterpolationMode
§impl Hash for InterpolationMode
impl Hash for InterpolationMode
§impl PartialEq for InterpolationMode
impl PartialEq for InterpolationMode
§fn eq(&self, other: &InterpolationMode) -> bool
fn eq(&self, other: &InterpolationMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for InterpolationMode
impl ToGodot for InterpolationMode
§fn to_godot(&self) -> <InterpolationMode as GodotConvert>::Via
fn to_godot(&self) -> <InterpolationMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for InterpolationMode
impl Eq for InterpolationMode
impl StructuralPartialEq for InterpolationMode
Auto Trait Implementations§
impl Freeze for InterpolationMode
impl RefUnwindSafe for InterpolationMode
impl Send for InterpolationMode
impl Sync for InterpolationMode
impl Unpin for InterpolationMode
impl UnwindSafe for InterpolationMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)