Struct godot::classes::kinematic_collision_3d::ExGetColliderRid
pub struct ExGetColliderRid<'a> { /* private fields */ }
Expand description
Default-param extender for KinematicCollision3D::get_collider_rid_ex
.
Implementations§
§impl<'a> ExGetColliderRid<'a>
impl<'a> ExGetColliderRid<'a>
pub fn collision_index(self, value: i32) -> ExGetColliderRid<'a>
pub fn done(self) -> Rid
Auto Trait Implementations§
impl<'a> Freeze for ExGetColliderRid<'a>
impl<'a> RefUnwindSafe for ExGetColliderRid<'a>
impl<'a> !Send for ExGetColliderRid<'a>
impl<'a> !Sync for ExGetColliderRid<'a>
impl<'a> Unpin for ExGetColliderRid<'a>
impl<'a> UnwindSafe for ExGetColliderRid<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more