Struct godot::classes::light_2d::ShadowFilter
pub struct ShadowFilter { /* private fields */ }
Implementations§
§impl ShadowFilter
impl ShadowFilter
pub const NONE: ShadowFilter = _
pub const NONE: ShadowFilter = _
Godot enumerator name: SHADOW_FILTER_NONE
pub const PCF5: ShadowFilter = _
pub const PCF5: ShadowFilter = _
Godot enumerator name: SHADOW_FILTER_PCF5
pub const PCF13: ShadowFilter = _
pub const PCF13: ShadowFilter = _
Godot enumerator name: SHADOW_FILTER_PCF13
Trait Implementations§
§impl Clone for ShadowFilter
impl Clone for ShadowFilter
§fn clone(&self) -> ShadowFilter
fn clone(&self) -> ShadowFilter
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ShadowFilter
impl Debug for ShadowFilter
§impl EngineEnum for ShadowFilter
impl EngineEnum for ShadowFilter
§impl FromGodot for ShadowFilter
impl FromGodot for ShadowFilter
§fn try_from_godot(
via: <ShadowFilter as GodotConvert>::Via,
) -> Result<ShadowFilter, ConvertError>
fn try_from_godot( via: <ShadowFilter as GodotConvert>::Via, ) -> Result<ShadowFilter, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ShadowFilter
impl GodotConvert for ShadowFilter
§impl Hash for ShadowFilter
impl Hash for ShadowFilter
§impl PartialEq for ShadowFilter
impl PartialEq for ShadowFilter
§fn eq(&self, other: &ShadowFilter) -> bool
fn eq(&self, other: &ShadowFilter) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ShadowFilter
impl ToGodot for ShadowFilter
§fn to_godot(&self) -> <ShadowFilter as GodotConvert>::Via
fn to_godot(&self) -> <ShadowFilter as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ShadowFilter
impl Eq for ShadowFilter
impl StructuralPartialEq for ShadowFilter
Auto Trait Implementations§
impl Freeze for ShadowFilter
impl RefUnwindSafe for ShadowFilter
impl Send for ShadowFilter
impl Sync for ShadowFilter
impl Unpin for ShadowFilter
impl UnwindSafe for ShadowFilter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)