Struct godot::classes::lightmap_gi::BakeQuality
pub struct BakeQuality { /* private fields */ }
Implementations§
§impl BakeQuality
impl BakeQuality
pub const LOW: BakeQuality = _
pub const LOW: BakeQuality = _
Godot enumerator name: BAKE_QUALITY_LOW
pub const MEDIUM: BakeQuality = _
pub const MEDIUM: BakeQuality = _
Godot enumerator name: BAKE_QUALITY_MEDIUM
pub const HIGH: BakeQuality = _
pub const HIGH: BakeQuality = _
Godot enumerator name: BAKE_QUALITY_HIGH
pub const ULTRA: BakeQuality = _
pub const ULTRA: BakeQuality = _
Godot enumerator name: BAKE_QUALITY_ULTRA
Trait Implementations§
§impl Clone for BakeQuality
impl Clone for BakeQuality
§fn clone(&self) -> BakeQuality
fn clone(&self) -> BakeQuality
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BakeQuality
impl Debug for BakeQuality
§impl EngineEnum for BakeQuality
impl EngineEnum for BakeQuality
§impl FromGodot for BakeQuality
impl FromGodot for BakeQuality
§fn try_from_godot(
via: <BakeQuality as GodotConvert>::Via,
) -> Result<BakeQuality, ConvertError>
fn try_from_godot( via: <BakeQuality as GodotConvert>::Via, ) -> Result<BakeQuality, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BakeQuality
impl GodotConvert for BakeQuality
§impl Hash for BakeQuality
impl Hash for BakeQuality
§impl PartialEq for BakeQuality
impl PartialEq for BakeQuality
§fn eq(&self, other: &BakeQuality) -> bool
fn eq(&self, other: &BakeQuality) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for BakeQuality
impl ToGodot for BakeQuality
§fn to_godot(&self) -> <BakeQuality as GodotConvert>::Via
fn to_godot(&self) -> <BakeQuality as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BakeQuality
impl Eq for BakeQuality
impl StructuralPartialEq for BakeQuality
Auto Trait Implementations§
impl Freeze for BakeQuality
impl RefUnwindSafe for BakeQuality
impl Send for BakeQuality
impl Sync for BakeQuality
impl Unpin for BakeQuality
impl UnwindSafe for BakeQuality
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)