Struct godot::classes::link_button::UnderlineMode
pub struct UnderlineMode { /* private fields */ }
Implementations§
§impl UnderlineMode
impl UnderlineMode
pub const ALWAYS: UnderlineMode = _
pub const ALWAYS: UnderlineMode = _
Godot enumerator name: UNDERLINE_MODE_ALWAYS
pub const ON_HOVER: UnderlineMode = _
pub const ON_HOVER: UnderlineMode = _
Godot enumerator name: UNDERLINE_MODE_ON_HOVER
pub const NEVER: UnderlineMode = _
pub const NEVER: UnderlineMode = _
Godot enumerator name: UNDERLINE_MODE_NEVER
Trait Implementations§
§impl Clone for UnderlineMode
impl Clone for UnderlineMode
§fn clone(&self) -> UnderlineMode
fn clone(&self) -> UnderlineMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for UnderlineMode
impl Debug for UnderlineMode
§impl EngineEnum for UnderlineMode
impl EngineEnum for UnderlineMode
§impl FromGodot for UnderlineMode
impl FromGodot for UnderlineMode
§fn try_from_godot(
via: <UnderlineMode as GodotConvert>::Via,
) -> Result<UnderlineMode, ConvertError>
fn try_from_godot( via: <UnderlineMode as GodotConvert>::Via, ) -> Result<UnderlineMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for UnderlineMode
impl GodotConvert for UnderlineMode
§impl Hash for UnderlineMode
impl Hash for UnderlineMode
§impl PartialEq for UnderlineMode
impl PartialEq for UnderlineMode
§fn eq(&self, other: &UnderlineMode) -> bool
fn eq(&self, other: &UnderlineMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for UnderlineMode
impl ToGodot for UnderlineMode
§fn to_godot(&self) -> <UnderlineMode as GodotConvert>::Via
fn to_godot(&self) -> <UnderlineMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for UnderlineMode
impl Eq for UnderlineMode
impl StructuralPartialEq for UnderlineMode
Auto Trait Implementations§
impl Freeze for UnderlineMode
impl RefUnwindSafe for UnderlineMode
impl Send for UnderlineMode
impl Sync for UnderlineMode
impl Unpin for UnderlineMode
impl UnwindSafe for UnderlineMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)