Struct godot::classes::mesh_instance_3d::ExCreateConvexCollision
pub struct ExCreateConvexCollision<'a> { /* private fields */ }
Expand description
Default-param extender for MeshInstance3D::create_convex_collision_ex
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Implementations§
§impl<'a> ExCreateConvexCollision<'a>
impl<'a> ExCreateConvexCollision<'a>
pub fn clean(self, value: bool) -> ExCreateConvexCollision<'a>
pub fn simplify(self, value: bool) -> ExCreateConvexCollision<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExCreateConvexCollision<'a>
impl<'a> RefUnwindSafe for ExCreateConvexCollision<'a>
impl<'a> !Send for ExCreateConvexCollision<'a>
impl<'a> !Sync for ExCreateConvexCollision<'a>
impl<'a> Unpin for ExCreateConvexCollision<'a>
impl<'a> !UnwindSafe for ExCreateConvexCollision<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more