Struct godot::classes::multiplayer_peer::TransferMode
pub struct TransferMode { /* private fields */ }
Implementations§
§impl TransferMode
impl TransferMode
pub const UNRELIABLE: TransferMode = _
pub const UNRELIABLE: TransferMode = _
Godot enumerator name: TRANSFER_MODE_UNRELIABLE
pub const UNRELIABLE_ORDERED: TransferMode = _
pub const UNRELIABLE_ORDERED: TransferMode = _
Godot enumerator name: TRANSFER_MODE_UNRELIABLE_ORDERED
pub const RELIABLE: TransferMode = _
pub const RELIABLE: TransferMode = _
Godot enumerator name: TRANSFER_MODE_RELIABLE
Trait Implementations§
§impl Clone for TransferMode
impl Clone for TransferMode
§fn clone(&self) -> TransferMode
fn clone(&self) -> TransferMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TransferMode
impl Debug for TransferMode
§impl EngineEnum for TransferMode
impl EngineEnum for TransferMode
§impl FromGodot for TransferMode
impl FromGodot for TransferMode
§fn try_from_godot(
via: <TransferMode as GodotConvert>::Via,
) -> Result<TransferMode, ConvertError>
fn try_from_godot( via: <TransferMode as GodotConvert>::Via, ) -> Result<TransferMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TransferMode
impl GodotConvert for TransferMode
§impl Hash for TransferMode
impl Hash for TransferMode
§impl PartialEq for TransferMode
impl PartialEq for TransferMode
§fn eq(&self, other: &TransferMode) -> bool
fn eq(&self, other: &TransferMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for TransferMode
impl ToGodot for TransferMode
§fn to_godot(&self) -> <TransferMode as GodotConvert>::Via
fn to_godot(&self) -> <TransferMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TransferMode
impl Eq for TransferMode
impl StructuralPartialEq for TransferMode
Auto Trait Implementations§
impl Freeze for TransferMode
impl RefUnwindSafe for TransferMode
impl Send for TransferMode
impl Sync for TransferMode
impl Unpin for TransferMode
impl UnwindSafe for TransferMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)