Struct godot::classes::node::ExGetPathTo
pub struct ExGetPathTo<'a> { /* private fields */ }
Expand description
Default-param extender for Node::get_path_to_ex
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Implementations§
§impl<'a> ExGetPathTo<'a>
impl<'a> ExGetPathTo<'a>
pub fn use_unique_path(self, value: bool) -> ExGetPathTo<'a>
pub fn done(self) -> NodePath
Auto Trait Implementations§
impl<'a> Freeze for ExGetPathTo<'a>
impl<'a> RefUnwindSafe for ExGetPathTo<'a>
impl<'a> !Send for ExGetPathTo<'a>
impl<'a> !Sync for ExGetPathTo<'a>
impl<'a> Unpin for ExGetPathTo<'a>
impl<'a> UnwindSafe for ExGetPathTo<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more