Struct godot::classes::object::ConnectFlags
pub struct ConnectFlags { /* private fields */ }
Implementations§
§impl ConnectFlags
impl ConnectFlags
pub const DEFERRED: ConnectFlags = _
pub const DEFERRED: ConnectFlags = _
Godot enumerator name: CONNECT_DEFERRED
pub const PERSIST: ConnectFlags = _
pub const PERSIST: ConnectFlags = _
Godot enumerator name: CONNECT_PERSIST
pub const ONE_SHOT: ConnectFlags = _
pub const ONE_SHOT: ConnectFlags = _
Godot enumerator name: CONNECT_ONE_SHOT
pub const REFERENCE_COUNTED: ConnectFlags = _
pub const REFERENCE_COUNTED: ConnectFlags = _
Godot enumerator name: CONNECT_REFERENCE_COUNTED
Trait Implementations§
§impl Clone for ConnectFlags
impl Clone for ConnectFlags
§fn clone(&self) -> ConnectFlags
fn clone(&self) -> ConnectFlags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ConnectFlags
impl Debug for ConnectFlags
§impl EngineEnum for ConnectFlags
impl EngineEnum for ConnectFlags
§impl FromGodot for ConnectFlags
impl FromGodot for ConnectFlags
§fn try_from_godot(
via: <ConnectFlags as GodotConvert>::Via,
) -> Result<ConnectFlags, ConvertError>
fn try_from_godot( via: <ConnectFlags as GodotConvert>::Via, ) -> Result<ConnectFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ConnectFlags
impl GodotConvert for ConnectFlags
§impl Hash for ConnectFlags
impl Hash for ConnectFlags
§impl PartialEq for ConnectFlags
impl PartialEq for ConnectFlags
§fn eq(&self, other: &ConnectFlags) -> bool
fn eq(&self, other: &ConnectFlags) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ConnectFlags
impl ToGodot for ConnectFlags
§fn to_godot(&self) -> <ConnectFlags as GodotConvert>::Via
fn to_godot(&self) -> <ConnectFlags as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ConnectFlags
impl Eq for ConnectFlags
impl StructuralPartialEq for ConnectFlags
Auto Trait Implementations§
impl Freeze for ConnectFlags
impl RefUnwindSafe for ConnectFlags
impl Send for ConnectFlags
impl Sync for ConnectFlags
impl Unpin for ConnectFlags
impl UnwindSafe for ConnectFlags
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)