Struct godot::classes::os::ExGetSystemFontPathForText
pub struct ExGetSystemFontPathForText<'a> { /* private fields */ }
Expand description
Default-param extender for Os::get_system_font_path_for_text_ex
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Implementations§
§impl<'a> ExGetSystemFontPathForText<'a>
impl<'a> ExGetSystemFontPathForText<'a>
pub fn locale(self, value: GString) -> ExGetSystemFontPathForText<'a>
pub fn script(self, value: GString) -> ExGetSystemFontPathForText<'a>
pub fn weight(self, value: i32) -> ExGetSystemFontPathForText<'a>
pub fn stretch(self, value: i32) -> ExGetSystemFontPathForText<'a>
pub fn italic(self, value: bool) -> ExGetSystemFontPathForText<'a>
pub fn done(self) -> PackedStringArray
Auto Trait Implementations§
impl<'a> Freeze for ExGetSystemFontPathForText<'a>
impl<'a> RefUnwindSafe for ExGetSystemFontPathForText<'a>
impl<'a> !Send for ExGetSystemFontPathForText<'a>
impl<'a> !Sync for ExGetSystemFontPathForText<'a>
impl<'a> Unpin for ExGetSystemFontPathForText<'a>
impl<'a> UnwindSafe for ExGetSystemFontPathForText<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more