Struct godot::classes::physics_body_3d::ExTestMove
pub struct ExTestMove<'a> { /* private fields */ }
Expand description
Default-param extender for PhysicsBody3D::test_move_ex
.
Implementations§
§impl<'a> ExTestMove<'a>
impl<'a> ExTestMove<'a>
pub fn collision(self, value: Gd<KinematicCollision3D>) -> ExTestMove<'a>
pub fn safe_margin(self, value: f32) -> ExTestMove<'a>
pub fn recovery_as_collision(self, value: bool) -> ExTestMove<'a>
pub fn max_collisions(self, value: i32) -> ExTestMove<'a>
pub fn done(self) -> bool
Auto Trait Implementations§
impl<'a> Freeze for ExTestMove<'a>
impl<'a> RefUnwindSafe for ExTestMove<'a>
impl<'a> !Send for ExTestMove<'a>
impl<'a> !Sync for ExTestMove<'a>
impl<'a> Unpin for ExTestMove<'a>
impl<'a> !UnwindSafe for ExTestMove<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more