Struct godot::classes::physics_server_3d::G6dofJointAxisParam

pub struct G6dofJointAxisParam { /* private fields */ }
Expand description

Godot enum name: G6DOFJointAxisParam.

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impl G6dofJointAxisParam

pub const LINEAR_LOWER_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_LOWER_LIMIT

pub const LINEAR_UPPER_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_UPPER_LIMIT

pub const LINEAR_LIMIT_SOFTNESS: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS

pub const LINEAR_RESTITUTION: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_RESTITUTION

pub const LINEAR_DAMPING: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_DAMPING

pub const LINEAR_MOTOR_TARGET_VELOCITY: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY

pub const LINEAR_MOTOR_FORCE_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT

pub const LINEAR_SPRING_STIFFNESS: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_SPRING_STIFFNESS

pub const LINEAR_SPRING_DAMPING: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_SPRING_DAMPING

pub const LINEAR_SPRING_EQUILIBRIUM_POINT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT

pub const ANGULAR_LOWER_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_LOWER_LIMIT

pub const ANGULAR_UPPER_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_UPPER_LIMIT

pub const ANGULAR_LIMIT_SOFTNESS: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS

pub const ANGULAR_DAMPING: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_DAMPING

pub const ANGULAR_RESTITUTION: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_RESTITUTION

pub const ANGULAR_FORCE_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_FORCE_LIMIT

pub const ANGULAR_ERP: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_ERP

pub const ANGULAR_MOTOR_TARGET_VELOCITY: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY

pub const ANGULAR_MOTOR_FORCE_LIMIT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT

pub const ANGULAR_SPRING_STIFFNESS: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS

pub const ANGULAR_SPRING_DAMPING: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_SPRING_DAMPING

pub const ANGULAR_SPRING_EQUILIBRIUM_POINT: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT

pub const MAX: G6dofJointAxisParam = _

Godot enumerator name: G6DOF_JOINT_MAX

Trait Implementations§

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impl Clone for G6dofJointAxisParam

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fn clone(&self) -> G6dofJointAxisParam

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for G6dofJointAxisParam

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl EngineEnum for G6dofJointAxisParam

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fn try_from_ord(ord: i32) -> Option<G6dofJointAxisParam>

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fn ord(self) -> i32

Ordinal value of the enumerator, as specified in Godot. This is not necessarily unique.
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fn from_ord(ord: i32) -> Self

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impl FromGodot for G6dofJointAxisParam

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fn try_from_godot( via: <G6dofJointAxisParam as GodotConvert>::Via, ) -> Result<G6dofJointAxisParam, ConvertError>

Converts the Godot representation to this type, returning Err on failure.
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fn from_godot(via: Self::Via) -> Self

⚠️ Converts the Godot representation to this type. Read more
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fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>

Performs the conversion from a Variant, returning Err on failure.
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fn from_variant(variant: &Variant) -> Self

⚠️ Performs the conversion from a Variant. Read more
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impl GodotConvert for G6dofJointAxisParam

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type Via = i32

The type through which Self is represented in Godot.
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impl Hash for G6dofJointAxisParam

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl IndexEnum for G6dofJointAxisParam

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const ENUMERATOR_COUNT: usize = 22usize

Number of distinct enumerators in the enum. Read more
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fn to_index(self) -> usize

Converts the enumerator to usize, which can be used as an array index. Read more
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impl PartialEq for G6dofJointAxisParam

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fn eq(&self, other: &G6dofJointAxisParam) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToGodot for G6dofJointAxisParam

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fn to_godot(&self) -> <G6dofJointAxisParam as GodotConvert>::Via

Converts this type to the Godot type by reference, usually by cloning.
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fn into_godot(self) -> Self::Via

Converts this type to the Godot type. Read more
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fn to_variant(&self) -> Variant

Converts this type to a Variant.
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impl Copy for G6dofJointAxisParam

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impl Eq for G6dofJointAxisParam

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impl StructuralPartialEq for G6dofJointAxisParam

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.