Struct godot::classes::physics_server_3d::HingeJointFlag
pub struct HingeJointFlag { /* private fields */ }
Implementations§
§impl HingeJointFlag
impl HingeJointFlag
pub const USE_LIMIT: HingeJointFlag = _
pub const USE_LIMIT: HingeJointFlag = _
Godot enumerator name: HINGE_JOINT_FLAG_USE_LIMIT
pub const ENABLE_MOTOR: HingeJointFlag = _
pub const ENABLE_MOTOR: HingeJointFlag = _
Godot enumerator name: HINGE_JOINT_FLAG_ENABLE_MOTOR
Trait Implementations§
§impl Clone for HingeJointFlag
impl Clone for HingeJointFlag
§fn clone(&self) -> HingeJointFlag
fn clone(&self) -> HingeJointFlag
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for HingeJointFlag
impl Debug for HingeJointFlag
§impl EngineEnum for HingeJointFlag
impl EngineEnum for HingeJointFlag
§impl FromGodot for HingeJointFlag
impl FromGodot for HingeJointFlag
§fn try_from_godot(
via: <HingeJointFlag as GodotConvert>::Via,
) -> Result<HingeJointFlag, ConvertError>
fn try_from_godot( via: <HingeJointFlag as GodotConvert>::Via, ) -> Result<HingeJointFlag, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for HingeJointFlag
impl GodotConvert for HingeJointFlag
§impl Hash for HingeJointFlag
impl Hash for HingeJointFlag
§impl PartialEq for HingeJointFlag
impl PartialEq for HingeJointFlag
§fn eq(&self, other: &HingeJointFlag) -> bool
fn eq(&self, other: &HingeJointFlag) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for HingeJointFlag
impl ToGodot for HingeJointFlag
§fn to_godot(&self) -> <HingeJointFlag as GodotConvert>::Via
fn to_godot(&self) -> <HingeJointFlag as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for HingeJointFlag
impl Eq for HingeJointFlag
impl StructuralPartialEq for HingeJointFlag
Auto Trait Implementations§
impl Freeze for HingeJointFlag
impl RefUnwindSafe for HingeJointFlag
impl Send for HingeJointFlag
impl Sync for HingeJointFlag
impl Unpin for HingeJointFlag
impl UnwindSafe for HingeJointFlag
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)