Struct godot::classes::popup_menu::ExActivateItemByEvent
pub struct ExActivateItemByEvent<'a> { /* private fields */ }
Expand description
Default-param extender for PopupMenu::activate_item_by_event_ex
.
Implementations§
§impl<'a> ExActivateItemByEvent<'a>
impl<'a> ExActivateItemByEvent<'a>
pub fn for_global_only(self, value: bool) -> ExActivateItemByEvent<'a>
pub fn done(self) -> bool
Auto Trait Implementations§
impl<'a> Freeze for ExActivateItemByEvent<'a>
impl<'a> RefUnwindSafe for ExActivateItemByEvent<'a>
impl<'a> !Send for ExActivateItemByEvent<'a>
impl<'a> !Sync for ExActivateItemByEvent<'a>
impl<'a> Unpin for ExActivateItemByEvent<'a>
impl<'a> !UnwindSafe for ExActivateItemByEvent<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more