Struct godot::classes::rd_shader_file::ExSetBytecode
pub struct ExSetBytecode<'a> { /* private fields */ }
Expand description
Default-param extender for RdShaderFile::set_bytecode_ex
.
Implementations§
§impl<'a> ExSetBytecode<'a>
impl<'a> ExSetBytecode<'a>
pub fn version(self, value: StringName) -> ExSetBytecode<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExSetBytecode<'a>
impl<'a> RefUnwindSafe for ExSetBytecode<'a>
impl<'a> !Send for ExSetBytecode<'a>
impl<'a> !Sync for ExSetBytecode<'a>
impl<'a> Unpin for ExSetBytecode<'a>
impl<'a> !UnwindSafe for ExSetBytecode<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more