Struct godot::classes::rendering_server::DecalFilter
pub struct DecalFilter { /* private fields */ }
Implementations§
§impl DecalFilter
impl DecalFilter
pub const NEAREST: DecalFilter = _
pub const NEAREST: DecalFilter = _
Godot enumerator name: DECAL_FILTER_NEAREST
pub const LINEAR: DecalFilter = _
pub const LINEAR: DecalFilter = _
Godot enumerator name: DECAL_FILTER_LINEAR
pub const NEAREST_MIPMAPS: DecalFilter = _
pub const NEAREST_MIPMAPS: DecalFilter = _
Godot enumerator name: DECAL_FILTER_NEAREST_MIPMAPS
pub const LINEAR_MIPMAPS: DecalFilter = _
pub const LINEAR_MIPMAPS: DecalFilter = _
Godot enumerator name: DECAL_FILTER_LINEAR_MIPMAPS
pub const NEAREST_MIPMAPS_ANISOTROPIC: DecalFilter = _
pub const NEAREST_MIPMAPS_ANISOTROPIC: DecalFilter = _
Godot enumerator name: DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC
pub const LINEAR_MIPMAPS_ANISOTROPIC: DecalFilter = _
pub const LINEAR_MIPMAPS_ANISOTROPIC: DecalFilter = _
Godot enumerator name: DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC
Trait Implementations§
§impl Clone for DecalFilter
impl Clone for DecalFilter
§fn clone(&self) -> DecalFilter
fn clone(&self) -> DecalFilter
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DecalFilter
impl Debug for DecalFilter
§impl EngineEnum for DecalFilter
impl EngineEnum for DecalFilter
§impl FromGodot for DecalFilter
impl FromGodot for DecalFilter
§fn try_from_godot(
via: <DecalFilter as GodotConvert>::Via,
) -> Result<DecalFilter, ConvertError>
fn try_from_godot( via: <DecalFilter as GodotConvert>::Via, ) -> Result<DecalFilter, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DecalFilter
impl GodotConvert for DecalFilter
§impl Hash for DecalFilter
impl Hash for DecalFilter
§impl PartialEq for DecalFilter
impl PartialEq for DecalFilter
§fn eq(&self, other: &DecalFilter) -> bool
fn eq(&self, other: &DecalFilter) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for DecalFilter
impl ToGodot for DecalFilter
§fn to_godot(&self) -> <DecalFilter as GodotConvert>::Via
fn to_godot(&self) -> <DecalFilter as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DecalFilter
impl Eq for DecalFilter
impl StructuralPartialEq for DecalFilter
Auto Trait Implementations§
impl Freeze for DecalFilter
impl RefUnwindSafe for DecalFilter
impl Send for DecalFilter
impl Sync for DecalFilter
impl Unpin for DecalFilter
impl UnwindSafe for DecalFilter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)