Struct godot::classes::rendering_server::ExViewportAttachToScreen
pub struct ExViewportAttachToScreen<'a> { /* private fields */ }
Expand description
Default-param extender for RenderingServer::viewport_attach_to_screen_ex
.
Implementations§
§impl<'a> ExViewportAttachToScreen<'a>
impl<'a> ExViewportAttachToScreen<'a>
pub fn rect(self, value: Rect2) -> ExViewportAttachToScreen<'a>
pub fn screen(self, value: i32) -> ExViewportAttachToScreen<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExViewportAttachToScreen<'a>
impl<'a> RefUnwindSafe for ExViewportAttachToScreen<'a>
impl<'a> !Send for ExViewportAttachToScreen<'a>
impl<'a> !Sync for ExViewportAttachToScreen<'a>
impl<'a> Unpin for ExViewportAttachToScreen<'a>
impl<'a> !UnwindSafe for ExViewportAttachToScreen<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more