Struct godot::classes::rendering_server::ParticlesDrawOrder
pub struct ParticlesDrawOrder { /* private fields */ }
Implementations§
§impl ParticlesDrawOrder
impl ParticlesDrawOrder
pub const INDEX: ParticlesDrawOrder = _
pub const INDEX: ParticlesDrawOrder = _
Godot enumerator name: PARTICLES_DRAW_ORDER_INDEX
pub const LIFETIME: ParticlesDrawOrder = _
pub const LIFETIME: ParticlesDrawOrder = _
Godot enumerator name: PARTICLES_DRAW_ORDER_LIFETIME
pub const REVERSE_LIFETIME: ParticlesDrawOrder = _
pub const REVERSE_LIFETIME: ParticlesDrawOrder = _
Godot enumerator name: PARTICLES_DRAW_ORDER_REVERSE_LIFETIME
pub const VIEW_DEPTH: ParticlesDrawOrder = _
pub const VIEW_DEPTH: ParticlesDrawOrder = _
Godot enumerator name: PARTICLES_DRAW_ORDER_VIEW_DEPTH
Trait Implementations§
§impl Clone for ParticlesDrawOrder
impl Clone for ParticlesDrawOrder
§fn clone(&self) -> ParticlesDrawOrder
fn clone(&self) -> ParticlesDrawOrder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ParticlesDrawOrder
impl Debug for ParticlesDrawOrder
§impl EngineEnum for ParticlesDrawOrder
impl EngineEnum for ParticlesDrawOrder
§impl FromGodot for ParticlesDrawOrder
impl FromGodot for ParticlesDrawOrder
§fn try_from_godot(
via: <ParticlesDrawOrder as GodotConvert>::Via,
) -> Result<ParticlesDrawOrder, ConvertError>
fn try_from_godot( via: <ParticlesDrawOrder as GodotConvert>::Via, ) -> Result<ParticlesDrawOrder, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ParticlesDrawOrder
impl GodotConvert for ParticlesDrawOrder
§impl Hash for ParticlesDrawOrder
impl Hash for ParticlesDrawOrder
§impl PartialEq for ParticlesDrawOrder
impl PartialEq for ParticlesDrawOrder
§fn eq(&self, other: &ParticlesDrawOrder) -> bool
fn eq(&self, other: &ParticlesDrawOrder) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ParticlesDrawOrder
impl ToGodot for ParticlesDrawOrder
§fn to_godot(&self) -> <ParticlesDrawOrder as GodotConvert>::Via
fn to_godot(&self) -> <ParticlesDrawOrder as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ParticlesDrawOrder
impl Eq for ParticlesDrawOrder
impl StructuralPartialEq for ParticlesDrawOrder
Auto Trait Implementations§
impl Freeze for ParticlesDrawOrder
impl RefUnwindSafe for ParticlesDrawOrder
impl Send for ParticlesDrawOrder
impl Sync for ParticlesDrawOrder
impl Unpin for ParticlesDrawOrder
impl UnwindSafe for ParticlesDrawOrder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)