Struct godot::classes::rendering_server::ViewportMsaa
pub struct ViewportMsaa { /* private fields */ }
Expand description
Godot enum name: ViewportMSAA
.
Implementations§
§impl ViewportMsaa
impl ViewportMsaa
pub const DISABLED: ViewportMsaa = _
pub const DISABLED: ViewportMsaa = _
Godot enumerator name: VIEWPORT_MSAA_DISABLED
pub const MSAA_2X: ViewportMsaa = _
pub const MSAA_2X: ViewportMsaa = _
Godot enumerator name: VIEWPORT_MSAA_2X
pub const MSAA_4X: ViewportMsaa = _
pub const MSAA_4X: ViewportMsaa = _
Godot enumerator name: VIEWPORT_MSAA_4X
pub const MSAA_8X: ViewportMsaa = _
pub const MSAA_8X: ViewportMsaa = _
Godot enumerator name: VIEWPORT_MSAA_8X
pub const MAX: ViewportMsaa = _
pub const MAX: ViewportMsaa = _
Godot enumerator name: VIEWPORT_MSAA_MAX
Trait Implementations§
§impl Clone for ViewportMsaa
impl Clone for ViewportMsaa
§fn clone(&self) -> ViewportMsaa
fn clone(&self) -> ViewportMsaa
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ViewportMsaa
impl Debug for ViewportMsaa
§impl EngineEnum for ViewportMsaa
impl EngineEnum for ViewportMsaa
§impl FromGodot for ViewportMsaa
impl FromGodot for ViewportMsaa
§fn try_from_godot(
via: <ViewportMsaa as GodotConvert>::Via,
) -> Result<ViewportMsaa, ConvertError>
fn try_from_godot( via: <ViewportMsaa as GodotConvert>::Via, ) -> Result<ViewportMsaa, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ViewportMsaa
impl GodotConvert for ViewportMsaa
§impl Hash for ViewportMsaa
impl Hash for ViewportMsaa
§impl IndexEnum for ViewportMsaa
impl IndexEnum for ViewportMsaa
§impl PartialEq for ViewportMsaa
impl PartialEq for ViewportMsaa
§fn eq(&self, other: &ViewportMsaa) -> bool
fn eq(&self, other: &ViewportMsaa) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ViewportMsaa
impl ToGodot for ViewportMsaa
§fn to_godot(&self) -> <ViewportMsaa as GodotConvert>::Via
fn to_godot(&self) -> <ViewportMsaa as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ViewportMsaa
impl Eq for ViewportMsaa
impl StructuralPartialEq for ViewportMsaa
Auto Trait Implementations§
impl Freeze for ViewportMsaa
impl RefUnwindSafe for ViewportMsaa
impl Send for ViewportMsaa
impl Sync for ViewportMsaa
impl Unpin for ViewportMsaa
impl UnwindSafe for ViewportMsaa
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)