Struct godot::classes::resource_importer::ImportOrder
pub struct ImportOrder { /* private fields */ }
Implementations§
§impl ImportOrder
impl ImportOrder
pub const DEFAULT: ImportOrder = _
pub const DEFAULT: ImportOrder = _
Godot enumerator name: IMPORT_ORDER_DEFAULT
pub const SCENE: ImportOrder = _
pub const SCENE: ImportOrder = _
Godot enumerator name: IMPORT_ORDER_SCENE
Trait Implementations§
§impl Clone for ImportOrder
impl Clone for ImportOrder
§fn clone(&self) -> ImportOrder
fn clone(&self) -> ImportOrder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ImportOrder
impl Debug for ImportOrder
§impl EngineEnum for ImportOrder
impl EngineEnum for ImportOrder
§impl FromGodot for ImportOrder
impl FromGodot for ImportOrder
§fn try_from_godot(
via: <ImportOrder as GodotConvert>::Via,
) -> Result<ImportOrder, ConvertError>
fn try_from_godot( via: <ImportOrder as GodotConvert>::Via, ) -> Result<ImportOrder, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ImportOrder
impl GodotConvert for ImportOrder
§impl Hash for ImportOrder
impl Hash for ImportOrder
§impl PartialEq for ImportOrder
impl PartialEq for ImportOrder
§fn eq(&self, other: &ImportOrder) -> bool
fn eq(&self, other: &ImportOrder) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ImportOrder
impl ToGodot for ImportOrder
§fn to_godot(&self) -> <ImportOrder as GodotConvert>::Via
fn to_godot(&self) -> <ImportOrder as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ImportOrder
impl Eq for ImportOrder
impl StructuralPartialEq for ImportOrder
Auto Trait Implementations§
impl Freeze for ImportOrder
impl RefUnwindSafe for ImportOrder
impl Send for ImportOrder
impl Sync for ImportOrder
impl Unpin for ImportOrder
impl UnwindSafe for ImportOrder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)