Struct godot::classes::shader::ExGetShaderUniformList
pub struct ExGetShaderUniformList<'a> { /* private fields */ }
Expand description
Default-param extender for Shader::get_shader_uniform_list_ex
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Implementations§
§impl<'a> ExGetShaderUniformList<'a>
impl<'a> ExGetShaderUniformList<'a>
pub fn get_groups(self, value: bool) -> ExGetShaderUniformList<'a>
pub fn done(self) -> OutArray
Auto Trait Implementations§
impl<'a> Freeze for ExGetShaderUniformList<'a>
impl<'a> RefUnwindSafe for ExGetShaderUniformList<'a>
impl<'a> !Send for ExGetShaderUniformList<'a>
impl<'a> !Sync for ExGetShaderUniformList<'a>
impl<'a> Unpin for ExGetShaderUniformList<'a>
impl<'a> !UnwindSafe for ExGetShaderUniformList<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more