Struct godot::classes::sky::ProcessMode
pub struct ProcessMode { /* private fields */ }
Implementations§
§impl ProcessMode
impl ProcessMode
pub const AUTOMATIC: ProcessMode = _
pub const AUTOMATIC: ProcessMode = _
Godot enumerator name: PROCESS_MODE_AUTOMATIC
pub const QUALITY: ProcessMode = _
pub const QUALITY: ProcessMode = _
Godot enumerator name: PROCESS_MODE_QUALITY
pub const INCREMENTAL: ProcessMode = _
pub const INCREMENTAL: ProcessMode = _
Godot enumerator name: PROCESS_MODE_INCREMENTAL
pub const REALTIME: ProcessMode = _
pub const REALTIME: ProcessMode = _
Godot enumerator name: PROCESS_MODE_REALTIME
Trait Implementations§
§impl Clone for ProcessMode
impl Clone for ProcessMode
§fn clone(&self) -> ProcessMode
fn clone(&self) -> ProcessMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ProcessMode
impl Debug for ProcessMode
§impl EngineEnum for ProcessMode
impl EngineEnum for ProcessMode
§impl FromGodot for ProcessMode
impl FromGodot for ProcessMode
§fn try_from_godot(
via: <ProcessMode as GodotConvert>::Via,
) -> Result<ProcessMode, ConvertError>
fn try_from_godot( via: <ProcessMode as GodotConvert>::Via, ) -> Result<ProcessMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ProcessMode
impl GodotConvert for ProcessMode
§impl Hash for ProcessMode
impl Hash for ProcessMode
§impl PartialEq for ProcessMode
impl PartialEq for ProcessMode
§fn eq(&self, other: &ProcessMode) -> bool
fn eq(&self, other: &ProcessMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ProcessMode
impl ToGodot for ProcessMode
§fn to_godot(&self) -> <ProcessMode as GodotConvert>::Via
fn to_godot(&self) -> <ProcessMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ProcessMode
impl Eq for ProcessMode
impl StructuralPartialEq for ProcessMode
Auto Trait Implementations§
impl Freeze for ProcessMode
impl RefUnwindSafe for ProcessMode
impl Send for ProcessMode
impl Sync for ProcessMode
impl Unpin for ProcessMode
impl UnwindSafe for ProcessMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)