Struct godot::classes::split_container::DraggerVisibility
pub struct DraggerVisibility { /* private fields */ }
Implementations§
§impl DraggerVisibility
impl DraggerVisibility
pub const VISIBLE: DraggerVisibility = _
pub const VISIBLE: DraggerVisibility = _
Godot enumerator name: DRAGGER_VISIBLE
pub const HIDDEN: DraggerVisibility = _
pub const HIDDEN: DraggerVisibility = _
Godot enumerator name: DRAGGER_HIDDEN
pub const HIDDEN_COLLAPSED: DraggerVisibility = _
pub const HIDDEN_COLLAPSED: DraggerVisibility = _
Godot enumerator name: DRAGGER_HIDDEN_COLLAPSED
Trait Implementations§
§impl Clone for DraggerVisibility
impl Clone for DraggerVisibility
§fn clone(&self) -> DraggerVisibility
fn clone(&self) -> DraggerVisibility
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DraggerVisibility
impl Debug for DraggerVisibility
§impl EngineEnum for DraggerVisibility
impl EngineEnum for DraggerVisibility
§impl FromGodot for DraggerVisibility
impl FromGodot for DraggerVisibility
§fn try_from_godot(
via: <DraggerVisibility as GodotConvert>::Via,
) -> Result<DraggerVisibility, ConvertError>
fn try_from_godot( via: <DraggerVisibility as GodotConvert>::Via, ) -> Result<DraggerVisibility, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DraggerVisibility
impl GodotConvert for DraggerVisibility
§impl Hash for DraggerVisibility
impl Hash for DraggerVisibility
§impl PartialEq for DraggerVisibility
impl PartialEq for DraggerVisibility
§fn eq(&self, other: &DraggerVisibility) -> bool
fn eq(&self, other: &DraggerVisibility) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for DraggerVisibility
impl ToGodot for DraggerVisibility
§fn to_godot(&self) -> <DraggerVisibility as GodotConvert>::Via
fn to_godot(&self) -> <DraggerVisibility as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DraggerVisibility
impl Eq for DraggerVisibility
impl StructuralPartialEq for DraggerVisibility
Auto Trait Implementations§
impl Freeze for DraggerVisibility
impl RefUnwindSafe for DraggerVisibility
impl Send for DraggerVisibility
impl Sync for DraggerVisibility
impl Unpin for DraggerVisibility
impl UnwindSafe for DraggerVisibility
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)