Struct godot::classes::texture_progress_bar::FillMode
pub struct FillMode { /* private fields */ }
Implementations§
§impl FillMode
impl FillMode
pub const LEFT_TO_RIGHT: FillMode = _
pub const LEFT_TO_RIGHT: FillMode = _
Godot enumerator name: FILL_LEFT_TO_RIGHT
pub const RIGHT_TO_LEFT: FillMode = _
pub const RIGHT_TO_LEFT: FillMode = _
Godot enumerator name: FILL_RIGHT_TO_LEFT
pub const TOP_TO_BOTTOM: FillMode = _
pub const TOP_TO_BOTTOM: FillMode = _
Godot enumerator name: FILL_TOP_TO_BOTTOM
pub const BOTTOM_TO_TOP: FillMode = _
pub const BOTTOM_TO_TOP: FillMode = _
Godot enumerator name: FILL_BOTTOM_TO_TOP
pub const COUNTER_CLOCKWISE: FillMode = _
pub const COUNTER_CLOCKWISE: FillMode = _
Godot enumerator name: FILL_COUNTER_CLOCKWISE
pub const BILINEAR_LEFT_AND_RIGHT: FillMode = _
pub const BILINEAR_LEFT_AND_RIGHT: FillMode = _
Godot enumerator name: FILL_BILINEAR_LEFT_AND_RIGHT
pub const BILINEAR_TOP_AND_BOTTOM: FillMode = _
pub const BILINEAR_TOP_AND_BOTTOM: FillMode = _
Godot enumerator name: FILL_BILINEAR_TOP_AND_BOTTOM
pub const CLOCKWISE_AND_COUNTER_CLOCKWISE: FillMode = _
pub const CLOCKWISE_AND_COUNTER_CLOCKWISE: FillMode = _
Godot enumerator name: FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE
Trait Implementations§
§impl EngineEnum for FillMode
impl EngineEnum for FillMode
§impl FromGodot for FillMode
impl FromGodot for FillMode
§fn try_from_godot(
via: <FillMode as GodotConvert>::Via,
) -> Result<FillMode, ConvertError>
fn try_from_godot( via: <FillMode as GodotConvert>::Via, ) -> Result<FillMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FillMode
impl ToGodot for FillMode
§fn to_godot(&self) -> <FillMode as GodotConvert>::Via
fn to_godot(&self) -> <FillMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FillMode
impl Eq for FillMode
impl StructuralPartialEq for FillMode
Auto Trait Implementations§
impl Freeze for FillMode
impl RefUnwindSafe for FillMode
impl Send for FillMode
impl Sync for FillMode
impl Unpin for FillMode
impl UnwindSafe for FillMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)