Struct godot::classes::tree_item::TreeCellMode
pub struct TreeCellMode { /* private fields */ }
Implementations§
§impl TreeCellMode
impl TreeCellMode
pub const STRING: TreeCellMode = _
pub const STRING: TreeCellMode = _
Godot enumerator name: CELL_MODE_STRING
pub const CHECK: TreeCellMode = _
pub const CHECK: TreeCellMode = _
Godot enumerator name: CELL_MODE_CHECK
pub const RANGE: TreeCellMode = _
pub const RANGE: TreeCellMode = _
Godot enumerator name: CELL_MODE_RANGE
pub const ICON: TreeCellMode = _
pub const ICON: TreeCellMode = _
Godot enumerator name: CELL_MODE_ICON
pub const CUSTOM: TreeCellMode = _
pub const CUSTOM: TreeCellMode = _
Godot enumerator name: CELL_MODE_CUSTOM
Trait Implementations§
§impl Clone for TreeCellMode
impl Clone for TreeCellMode
§fn clone(&self) -> TreeCellMode
fn clone(&self) -> TreeCellMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TreeCellMode
impl Debug for TreeCellMode
§impl EngineEnum for TreeCellMode
impl EngineEnum for TreeCellMode
§impl FromGodot for TreeCellMode
impl FromGodot for TreeCellMode
§fn try_from_godot(
via: <TreeCellMode as GodotConvert>::Via,
) -> Result<TreeCellMode, ConvertError>
fn try_from_godot( via: <TreeCellMode as GodotConvert>::Via, ) -> Result<TreeCellMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TreeCellMode
impl GodotConvert for TreeCellMode
§impl Hash for TreeCellMode
impl Hash for TreeCellMode
§impl PartialEq for TreeCellMode
impl PartialEq for TreeCellMode
§fn eq(&self, other: &TreeCellMode) -> bool
fn eq(&self, other: &TreeCellMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for TreeCellMode
impl ToGodot for TreeCellMode
§fn to_godot(&self) -> <TreeCellMode as GodotConvert>::Via
fn to_godot(&self) -> <TreeCellMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TreeCellMode
impl Eq for TreeCellMode
impl StructuralPartialEq for TreeCellMode
Auto Trait Implementations§
impl Freeze for TreeCellMode
impl RefUnwindSafe for TreeCellMode
impl Send for TreeCellMode
impl Sync for TreeCellMode
impl Unpin for TreeCellMode
impl UnwindSafe for TreeCellMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)