Struct godot::classes::upnp_device::IgdStatus
pub struct IgdStatus { /* private fields */ }
Expand description
Godot enum name: IGDStatus
.
Implementations§
§impl IgdStatus
impl IgdStatus
pub const HTTP_ERROR: IgdStatus = _
pub const HTTP_ERROR: IgdStatus = _
Godot enumerator name: IGD_STATUS_HTTP_ERROR
pub const HTTP_EMPTY: IgdStatus = _
pub const HTTP_EMPTY: IgdStatus = _
Godot enumerator name: IGD_STATUS_HTTP_EMPTY
pub const DISCONNECTED: IgdStatus = _
pub const DISCONNECTED: IgdStatus = _
Godot enumerator name: IGD_STATUS_DISCONNECTED
pub const UNKNOWN_DEVICE: IgdStatus = _
pub const UNKNOWN_DEVICE: IgdStatus = _
Godot enumerator name: IGD_STATUS_UNKNOWN_DEVICE
pub const INVALID_CONTROL: IgdStatus = _
pub const INVALID_CONTROL: IgdStatus = _
Godot enumerator name: IGD_STATUS_INVALID_CONTROL
pub const MALLOC_ERROR: IgdStatus = _
pub const MALLOC_ERROR: IgdStatus = _
Godot enumerator name: IGD_STATUS_MALLOC_ERROR
pub const UNKNOWN_ERROR: IgdStatus = _
pub const UNKNOWN_ERROR: IgdStatus = _
Godot enumerator name: IGD_STATUS_UNKNOWN_ERROR
Trait Implementations§
§impl EngineEnum for IgdStatus
impl EngineEnum for IgdStatus
§impl FromGodot for IgdStatus
impl FromGodot for IgdStatus
§fn try_from_godot(
via: <IgdStatus as GodotConvert>::Via,
) -> Result<IgdStatus, ConvertError>
fn try_from_godot( via: <IgdStatus as GodotConvert>::Via, ) -> Result<IgdStatus, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for IgdStatus
impl ToGodot for IgdStatus
§fn to_godot(&self) -> <IgdStatus as GodotConvert>::Via
fn to_godot(&self) -> <IgdStatus as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for IgdStatus
impl Eq for IgdStatus
impl StructuralPartialEq for IgdStatus
Auto Trait Implementations§
impl Freeze for IgdStatus
impl RefUnwindSafe for IgdStatus
impl Send for IgdStatus
impl Sync for IgdStatus
impl Unpin for IgdStatus
impl UnwindSafe for IgdStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)