Struct godot::classes::viewport::ScreenSpaceAa
pub struct ScreenSpaceAa { /* private fields */ }
Expand description
Godot enum name: ScreenSpaceAA
.
Implementations§
§impl ScreenSpaceAa
impl ScreenSpaceAa
pub const DISABLED: ScreenSpaceAa = _
pub const DISABLED: ScreenSpaceAa = _
Godot enumerator name: SCREEN_SPACE_AA_DISABLED
pub const FXAA: ScreenSpaceAa = _
pub const FXAA: ScreenSpaceAa = _
Godot enumerator name: SCREEN_SPACE_AA_FXAA
pub const MAX: ScreenSpaceAa = _
pub const MAX: ScreenSpaceAa = _
Godot enumerator name: SCREEN_SPACE_AA_MAX
Trait Implementations§
§impl Clone for ScreenSpaceAa
impl Clone for ScreenSpaceAa
§fn clone(&self) -> ScreenSpaceAa
fn clone(&self) -> ScreenSpaceAa
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ScreenSpaceAa
impl Debug for ScreenSpaceAa
§impl EngineEnum for ScreenSpaceAa
impl EngineEnum for ScreenSpaceAa
§impl FromGodot for ScreenSpaceAa
impl FromGodot for ScreenSpaceAa
§fn try_from_godot(
via: <ScreenSpaceAa as GodotConvert>::Via,
) -> Result<ScreenSpaceAa, ConvertError>
fn try_from_godot( via: <ScreenSpaceAa as GodotConvert>::Via, ) -> Result<ScreenSpaceAa, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ScreenSpaceAa
impl GodotConvert for ScreenSpaceAa
§impl Hash for ScreenSpaceAa
impl Hash for ScreenSpaceAa
§impl IndexEnum for ScreenSpaceAa
impl IndexEnum for ScreenSpaceAa
§impl PartialEq for ScreenSpaceAa
impl PartialEq for ScreenSpaceAa
§fn eq(&self, other: &ScreenSpaceAa) -> bool
fn eq(&self, other: &ScreenSpaceAa) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ScreenSpaceAa
impl ToGodot for ScreenSpaceAa
§fn to_godot(&self) -> <ScreenSpaceAa as GodotConvert>::Via
fn to_godot(&self) -> <ScreenSpaceAa as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ScreenSpaceAa
impl Eq for ScreenSpaceAa
impl StructuralPartialEq for ScreenSpaceAa
Auto Trait Implementations§
impl Freeze for ScreenSpaceAa
impl RefUnwindSafe for ScreenSpaceAa
impl Send for ScreenSpaceAa
impl Sync for ScreenSpaceAa
impl Unpin for ScreenSpaceAa
impl UnwindSafe for ScreenSpaceAa
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)