Struct godot::classes::web_rtc_data_channel::ChannelState
pub struct ChannelState { /* private fields */ }
Implementations§
§impl ChannelState
impl ChannelState
pub const CONNECTING: ChannelState = _
pub const CONNECTING: ChannelState = _
Godot enumerator name: STATE_CONNECTING
pub const OPEN: ChannelState = _
pub const OPEN: ChannelState = _
Godot enumerator name: STATE_OPEN
pub const CLOSING: ChannelState = _
pub const CLOSING: ChannelState = _
Godot enumerator name: STATE_CLOSING
pub const CLOSED: ChannelState = _
pub const CLOSED: ChannelState = _
Godot enumerator name: STATE_CLOSED
Trait Implementations§
§impl Clone for ChannelState
impl Clone for ChannelState
§fn clone(&self) -> ChannelState
fn clone(&self) -> ChannelState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ChannelState
impl Debug for ChannelState
§impl EngineEnum for ChannelState
impl EngineEnum for ChannelState
§impl FromGodot for ChannelState
impl FromGodot for ChannelState
§fn try_from_godot(
via: <ChannelState as GodotConvert>::Via,
) -> Result<ChannelState, ConvertError>
fn try_from_godot( via: <ChannelState as GodotConvert>::Via, ) -> Result<ChannelState, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ChannelState
impl GodotConvert for ChannelState
§impl Hash for ChannelState
impl Hash for ChannelState
§impl PartialEq for ChannelState
impl PartialEq for ChannelState
§fn eq(&self, other: &ChannelState) -> bool
fn eq(&self, other: &ChannelState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ChannelState
impl ToGodot for ChannelState
§fn to_godot(&self) -> <ChannelState as GodotConvert>::Via
fn to_godot(&self) -> <ChannelState as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ChannelState
impl Eq for ChannelState
impl StructuralPartialEq for ChannelState
Auto Trait Implementations§
impl Freeze for ChannelState
impl RefUnwindSafe for ChannelState
impl Send for ChannelState
impl Sync for ChannelState
impl Unpin for ChannelState
impl UnwindSafe for ChannelState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)