Struct godot::classes::xr_interface::PlayAreaMode
pub struct PlayAreaMode { /* private fields */ }
Implementations§
§impl PlayAreaMode
impl PlayAreaMode
pub const UNKNOWN: PlayAreaMode = _
pub const UNKNOWN: PlayAreaMode = _
Godot enumerator name: XR_PLAY_AREA_UNKNOWN
pub const AREA_3DOF: PlayAreaMode = _
pub const AREA_3DOF: PlayAreaMode = _
Godot enumerator name: XR_PLAY_AREA_3DOF
pub const SITTING: PlayAreaMode = _
pub const SITTING: PlayAreaMode = _
Godot enumerator name: XR_PLAY_AREA_SITTING
pub const ROOMSCALE: PlayAreaMode = _
pub const ROOMSCALE: PlayAreaMode = _
Godot enumerator name: XR_PLAY_AREA_ROOMSCALE
pub const STAGE: PlayAreaMode = _
pub const STAGE: PlayAreaMode = _
Godot enumerator name: XR_PLAY_AREA_STAGE
Trait Implementations§
§impl Clone for PlayAreaMode
impl Clone for PlayAreaMode
§fn clone(&self) -> PlayAreaMode
fn clone(&self) -> PlayAreaMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlayAreaMode
impl Debug for PlayAreaMode
§impl EngineEnum for PlayAreaMode
impl EngineEnum for PlayAreaMode
§impl FromGodot for PlayAreaMode
impl FromGodot for PlayAreaMode
§fn try_from_godot(
via: <PlayAreaMode as GodotConvert>::Via,
) -> Result<PlayAreaMode, ConvertError>
fn try_from_godot( via: <PlayAreaMode as GodotConvert>::Via, ) -> Result<PlayAreaMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PlayAreaMode
impl GodotConvert for PlayAreaMode
§impl Hash for PlayAreaMode
impl Hash for PlayAreaMode
§impl PartialEq for PlayAreaMode
impl PartialEq for PlayAreaMode
§fn eq(&self, other: &PlayAreaMode) -> bool
fn eq(&self, other: &PlayAreaMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PlayAreaMode
impl ToGodot for PlayAreaMode
§fn to_godot(&self) -> <PlayAreaMode as GodotConvert>::Via
fn to_godot(&self) -> <PlayAreaMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PlayAreaMode
impl Eq for PlayAreaMode
impl StructuralPartialEq for PlayAreaMode
Auto Trait Implementations§
impl Freeze for PlayAreaMode
impl RefUnwindSafe for PlayAreaMode
impl Send for PlayAreaMode
impl Sync for PlayAreaMode
impl Unpin for PlayAreaMode
impl UnwindSafe for PlayAreaMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)