Struct godot::obj::bounds::MemRefCounted
pub struct MemRefCounted {}
Expand description
Memory managed through Godot reference counter (always present).
This is used for RefCounted
classes and derived.
Trait Implementations§
impl Memory for MemRefCounted
Auto Trait Implementations§
impl Freeze for MemRefCounted
impl RefUnwindSafe for MemRefCounted
impl Send for MemRefCounted
impl Sync for MemRefCounted
impl Unpin for MemRefCounted
impl UnwindSafe for MemRefCounted
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more