Struct DiagonalMode
pub struct DiagonalMode { /* private fields */ }
Implementations§
§impl DiagonalMode
impl DiagonalMode
pub const ALWAYS: DiagonalMode = _
pub const ALWAYS: DiagonalMode = _
Godot enumerator name: DIAGONAL_MODE_ALWAYS
pub const NEVER: DiagonalMode = _
pub const NEVER: DiagonalMode = _
Godot enumerator name: DIAGONAL_MODE_NEVER
pub const AT_LEAST_ONE_WALKABLE: DiagonalMode = _
pub const AT_LEAST_ONE_WALKABLE: DiagonalMode = _
Godot enumerator name: DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE
pub const ONLY_IF_NO_OBSTACLES: DiagonalMode = _
pub const ONLY_IF_NO_OBSTACLES: DiagonalMode = _
Godot enumerator name: DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES
pub const MAX: DiagonalMode = _
pub const MAX: DiagonalMode = _
Godot enumerator name: DIAGONAL_MODE_MAX
Trait Implementations§
§impl Clone for DiagonalMode
impl Clone for DiagonalMode
§fn clone(&self) -> DiagonalMode
fn clone(&self) -> DiagonalMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DiagonalMode
impl Debug for DiagonalMode
§impl EngineEnum for DiagonalMode
impl EngineEnum for DiagonalMode
§impl FromGodot for DiagonalMode
impl FromGodot for DiagonalMode
§fn try_from_godot(
via: <DiagonalMode as GodotConvert>::Via,
) -> Result<DiagonalMode, ConvertError>
fn try_from_godot( via: <DiagonalMode as GodotConvert>::Via, ) -> Result<DiagonalMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DiagonalMode
impl GodotConvert for DiagonalMode
§impl Hash for DiagonalMode
impl Hash for DiagonalMode
§impl IndexEnum for DiagonalMode
impl IndexEnum for DiagonalMode
§impl PartialEq for DiagonalMode
impl PartialEq for DiagonalMode
§impl ToGodot for DiagonalMode
impl ToGodot for DiagonalMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <DiagonalMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <DiagonalMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DiagonalMode
impl Eq for DiagonalMode
impl StructuralPartialEq for DiagonalMode
Auto Trait Implementations§
impl Freeze for DiagonalMode
impl RefUnwindSafe for DiagonalMode
impl Send for DiagonalMode
impl Sync for DiagonalMode
impl Unpin for DiagonalMode
impl UnwindSafe for DiagonalMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)