Struct TrackType
pub struct TrackType { /* private fields */ }
Implementations§
§impl TrackType
impl TrackType
pub const POSITION_3D: TrackType = _
pub const POSITION_3D: TrackType = _
Godot enumerator name: TYPE_POSITION_3D
pub const ROTATION_3D: TrackType = _
pub const ROTATION_3D: TrackType = _
Godot enumerator name: TYPE_ROTATION_3D
pub const BLEND_SHAPE: TrackType = _
pub const BLEND_SHAPE: TrackType = _
Godot enumerator name: TYPE_BLEND_SHAPE
Trait Implementations§
§impl EngineEnum for TrackType
impl EngineEnum for TrackType
§impl FromGodot for TrackType
impl FromGodot for TrackType
§fn try_from_godot(
via: <TrackType as GodotConvert>::Via,
) -> Result<TrackType, ConvertError>
fn try_from_godot( via: <TrackType as GodotConvert>::Via, ) -> Result<TrackType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for TrackType
impl Eq for TrackType
impl StructuralPartialEq for TrackType
Auto Trait Implementations§
impl Freeze for TrackType
impl RefUnwindSafe for TrackType
impl Send for TrackType
impl Sync for TrackType
impl Unpin for TrackType
impl UnwindSafe for TrackType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)