Struct OneShotRequest
pub struct OneShotRequest { /* private fields */ }
Implementations§
§impl OneShotRequest
impl OneShotRequest
pub const NONE: OneShotRequest = _
pub const NONE: OneShotRequest = _
Godot enumerator name: ONE_SHOT_REQUEST_NONE
pub const FIRE: OneShotRequest = _
pub const FIRE: OneShotRequest = _
Godot enumerator name: ONE_SHOT_REQUEST_FIRE
pub const ABORT: OneShotRequest = _
pub const ABORT: OneShotRequest = _
Godot enumerator name: ONE_SHOT_REQUEST_ABORT
pub const FADE_OUT: OneShotRequest = _
pub const FADE_OUT: OneShotRequest = _
Godot enumerator name: ONE_SHOT_REQUEST_FADE_OUT
Trait Implementations§
§impl Clone for OneShotRequest
impl Clone for OneShotRequest
§fn clone(&self) -> OneShotRequest
fn clone(&self) -> OneShotRequest
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for OneShotRequest
impl Debug for OneShotRequest
§impl EngineEnum for OneShotRequest
impl EngineEnum for OneShotRequest
§impl FromGodot for OneShotRequest
impl FromGodot for OneShotRequest
§fn try_from_godot(
via: <OneShotRequest as GodotConvert>::Via,
) -> Result<OneShotRequest, ConvertError>
fn try_from_godot( via: <OneShotRequest as GodotConvert>::Via, ) -> Result<OneShotRequest, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for OneShotRequest
impl GodotConvert for OneShotRequest
§impl Hash for OneShotRequest
impl Hash for OneShotRequest
§impl PartialEq for OneShotRequest
impl PartialEq for OneShotRequest
§impl ToGodot for OneShotRequest
impl ToGodot for OneShotRequest
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <OneShotRequest as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <OneShotRequest as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for OneShotRequest
impl Eq for OneShotRequest
impl StructuralPartialEq for OneShotRequest
Auto Trait Implementations§
impl Freeze for OneShotRequest
impl RefUnwindSafe for OneShotRequest
impl Send for OneShotRequest
impl Sync for OneShotRequest
impl Unpin for OneShotRequest
impl UnwindSafe for OneShotRequest
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)