Struct MagnitudeMode
pub struct MagnitudeMode { /* private fields */ }
Implementations§
§impl MagnitudeMode
impl MagnitudeMode
pub const AVERAGE: MagnitudeMode = _
pub const AVERAGE: MagnitudeMode = _
Godot enumerator name: MAGNITUDE_AVERAGE
pub const MAX: MagnitudeMode = _
pub const MAX: MagnitudeMode = _
Godot enumerator name: MAGNITUDE_MAX
Trait Implementations§
§impl Clone for MagnitudeMode
impl Clone for MagnitudeMode
§fn clone(&self) -> MagnitudeMode
fn clone(&self) -> MagnitudeMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MagnitudeMode
impl Debug for MagnitudeMode
§impl EngineEnum for MagnitudeMode
impl EngineEnum for MagnitudeMode
§impl FromGodot for MagnitudeMode
impl FromGodot for MagnitudeMode
§fn try_from_godot(
via: <MagnitudeMode as GodotConvert>::Via,
) -> Result<MagnitudeMode, ConvertError>
fn try_from_godot( via: <MagnitudeMode as GodotConvert>::Via, ) -> Result<MagnitudeMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for MagnitudeMode
impl GodotConvert for MagnitudeMode
§impl Hash for MagnitudeMode
impl Hash for MagnitudeMode
§impl IndexEnum for MagnitudeMode
impl IndexEnum for MagnitudeMode
§impl PartialEq for MagnitudeMode
impl PartialEq for MagnitudeMode
§impl ToGodot for MagnitudeMode
impl ToGodot for MagnitudeMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <MagnitudeMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <MagnitudeMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for MagnitudeMode
impl Eq for MagnitudeMode
impl StructuralPartialEq for MagnitudeMode
Auto Trait Implementations§
impl Freeze for MagnitudeMode
impl RefUnwindSafe for MagnitudeMode
impl Send for MagnitudeMode
impl Sync for MagnitudeMode
impl Unpin for MagnitudeMode
impl UnwindSafe for MagnitudeMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)