Struct SpeakerMode
pub struct SpeakerMode { /* private fields */ }
Implementations§
§impl SpeakerMode
impl SpeakerMode
pub const STEREO: SpeakerMode = _
pub const STEREO: SpeakerMode = _
Godot enumerator name: SPEAKER_MODE_STEREO
pub const SURROUND_31: SpeakerMode = _
pub const SURROUND_31: SpeakerMode = _
Godot enumerator name: SPEAKER_SURROUND_31
pub const SURROUND_51: SpeakerMode = _
pub const SURROUND_51: SpeakerMode = _
Godot enumerator name: SPEAKER_SURROUND_51
pub const SURROUND_71: SpeakerMode = _
pub const SURROUND_71: SpeakerMode = _
Godot enumerator name: SPEAKER_SURROUND_71
Trait Implementations§
§impl Clone for SpeakerMode
impl Clone for SpeakerMode
§fn clone(&self) -> SpeakerMode
fn clone(&self) -> SpeakerMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpeakerMode
impl Debug for SpeakerMode
§impl EngineEnum for SpeakerMode
impl EngineEnum for SpeakerMode
§impl FromGodot for SpeakerMode
impl FromGodot for SpeakerMode
§fn try_from_godot(
via: <SpeakerMode as GodotConvert>::Via,
) -> Result<SpeakerMode, ConvertError>
fn try_from_godot( via: <SpeakerMode as GodotConvert>::Via, ) -> Result<SpeakerMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SpeakerMode
impl GodotConvert for SpeakerMode
§impl Hash for SpeakerMode
impl Hash for SpeakerMode
§impl PartialEq for SpeakerMode
impl PartialEq for SpeakerMode
§impl ToGodot for SpeakerMode
impl ToGodot for SpeakerMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <SpeakerMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <SpeakerMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SpeakerMode
impl Eq for SpeakerMode
impl StructuralPartialEq for SpeakerMode
Auto Trait Implementations§
impl Freeze for SpeakerMode
impl RefUnwindSafe for SpeakerMode
impl Send for SpeakerMode
impl Sync for SpeakerMode
impl Unpin for SpeakerMode
impl UnwindSafe for SpeakerMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)