Struct Transparency
pub struct Transparency { /* private fields */ }
Implementations§
§impl Transparency
impl Transparency
pub const DISABLED: Transparency = _
pub const DISABLED: Transparency = _
Godot enumerator name: TRANSPARENCY_DISABLED
pub const ALPHA: Transparency = _
pub const ALPHA: Transparency = _
Godot enumerator name: TRANSPARENCY_ALPHA
pub const ALPHA_SCISSOR: Transparency = _
pub const ALPHA_SCISSOR: Transparency = _
Godot enumerator name: TRANSPARENCY_ALPHA_SCISSOR
pub const ALPHA_HASH: Transparency = _
pub const ALPHA_HASH: Transparency = _
Godot enumerator name: TRANSPARENCY_ALPHA_HASH
pub const ALPHA_DEPTH_PRE_PASS: Transparency = _
pub const ALPHA_DEPTH_PRE_PASS: Transparency = _
Godot enumerator name: TRANSPARENCY_ALPHA_DEPTH_PRE_PASS
pub const MAX: Transparency = _
pub const MAX: Transparency = _
Godot enumerator name: TRANSPARENCY_MAX
Trait Implementations§
§impl Clone for Transparency
impl Clone for Transparency
§fn clone(&self) -> Transparency
fn clone(&self) -> Transparency
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for Transparency
impl Debug for Transparency
§impl EngineEnum for Transparency
impl EngineEnum for Transparency
§impl FromGodot for Transparency
impl FromGodot for Transparency
§fn try_from_godot(
via: <Transparency as GodotConvert>::Via,
) -> Result<Transparency, ConvertError>
fn try_from_godot( via: <Transparency as GodotConvert>::Via, ) -> Result<Transparency, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Transparency
impl GodotConvert for Transparency
§impl Hash for Transparency
impl Hash for Transparency
§impl IndexEnum for Transparency
impl IndexEnum for Transparency
§impl PartialEq for Transparency
impl PartialEq for Transparency
§impl ToGodot for Transparency
impl ToGodot for Transparency
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <Transparency as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <Transparency as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Transparency
impl Eq for Transparency
impl StructuralPartialEq for Transparency
Auto Trait Implementations§
impl Freeze for Transparency
impl RefUnwindSafe for Transparency
impl Send for Transparency
impl Sync for Transparency
impl Unpin for Transparency
impl UnwindSafe for Transparency
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)