Struct GrowDirection
pub struct GrowDirection { /* private fields */ }
Implementations§
§impl GrowDirection
impl GrowDirection
pub const BEGIN: GrowDirection = _
pub const BEGIN: GrowDirection = _
Godot enumerator name: GROW_DIRECTION_BEGIN
pub const END: GrowDirection = _
pub const END: GrowDirection = _
Godot enumerator name: GROW_DIRECTION_END
pub const BOTH: GrowDirection = _
pub const BOTH: GrowDirection = _
Godot enumerator name: GROW_DIRECTION_BOTH
Trait Implementations§
§impl Clone for GrowDirection
impl Clone for GrowDirection
§fn clone(&self) -> GrowDirection
fn clone(&self) -> GrowDirection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GrowDirection
impl Debug for GrowDirection
§impl EngineEnum for GrowDirection
impl EngineEnum for GrowDirection
§impl FromGodot for GrowDirection
impl FromGodot for GrowDirection
§fn try_from_godot(
via: <GrowDirection as GodotConvert>::Via,
) -> Result<GrowDirection, ConvertError>
fn try_from_godot( via: <GrowDirection as GodotConvert>::Via, ) -> Result<GrowDirection, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for GrowDirection
impl GodotConvert for GrowDirection
§impl Hash for GrowDirection
impl Hash for GrowDirection
§impl PartialEq for GrowDirection
impl PartialEq for GrowDirection
§impl ToGodot for GrowDirection
impl ToGodot for GrowDirection
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <GrowDirection as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <GrowDirection as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for GrowDirection
impl Eq for GrowDirection
impl StructuralPartialEq for GrowDirection
Auto Trait Implementations§
impl Freeze for GrowDirection
impl RefUnwindSafe for GrowDirection
impl Send for GrowDirection
impl Sync for GrowDirection
impl Unpin for GrowDirection
impl UnwindSafe for GrowDirection
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)