Struct CustomControlContainer
pub struct CustomControlContainer { /* private fields */ }
Implementations§
§impl CustomControlContainer
impl CustomControlContainer
pub const TOOLBAR: CustomControlContainer = _
pub const TOOLBAR: CustomControlContainer = _
Godot enumerator name: CONTAINER_TOOLBAR
pub const SPATIAL_EDITOR_MENU: CustomControlContainer = _
pub const SPATIAL_EDITOR_MENU: CustomControlContainer = _
Godot enumerator name: CONTAINER_SPATIAL_EDITOR_MENU
pub const SPATIAL_EDITOR_SIDE_LEFT: CustomControlContainer = _
pub const SPATIAL_EDITOR_SIDE_LEFT: CustomControlContainer = _
Godot enumerator name: CONTAINER_SPATIAL_EDITOR_SIDE_LEFT
pub const SPATIAL_EDITOR_SIDE_RIGHT: CustomControlContainer = _
pub const SPATIAL_EDITOR_SIDE_RIGHT: CustomControlContainer = _
Godot enumerator name: CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT
pub const SPATIAL_EDITOR_BOTTOM: CustomControlContainer = _
pub const SPATIAL_EDITOR_BOTTOM: CustomControlContainer = _
Godot enumerator name: CONTAINER_SPATIAL_EDITOR_BOTTOM
pub const CANVAS_EDITOR_MENU: CustomControlContainer = _
pub const CANVAS_EDITOR_MENU: CustomControlContainer = _
Godot enumerator name: CONTAINER_CANVAS_EDITOR_MENU
pub const CANVAS_EDITOR_SIDE_LEFT: CustomControlContainer = _
pub const CANVAS_EDITOR_SIDE_LEFT: CustomControlContainer = _
Godot enumerator name: CONTAINER_CANVAS_EDITOR_SIDE_LEFT
pub const CANVAS_EDITOR_SIDE_RIGHT: CustomControlContainer = _
pub const CANVAS_EDITOR_SIDE_RIGHT: CustomControlContainer = _
Godot enumerator name: CONTAINER_CANVAS_EDITOR_SIDE_RIGHT
pub const CANVAS_EDITOR_BOTTOM: CustomControlContainer = _
pub const CANVAS_EDITOR_BOTTOM: CustomControlContainer = _
Godot enumerator name: CONTAINER_CANVAS_EDITOR_BOTTOM
pub const INSPECTOR_BOTTOM: CustomControlContainer = _
pub const INSPECTOR_BOTTOM: CustomControlContainer = _
Godot enumerator name: CONTAINER_INSPECTOR_BOTTOM
pub const PROJECT_SETTING_TAB_LEFT: CustomControlContainer = _
pub const PROJECT_SETTING_TAB_LEFT: CustomControlContainer = _
Godot enumerator name: CONTAINER_PROJECT_SETTING_TAB_LEFT
pub const PROJECT_SETTING_TAB_RIGHT: CustomControlContainer = _
pub const PROJECT_SETTING_TAB_RIGHT: CustomControlContainer = _
Godot enumerator name: CONTAINER_PROJECT_SETTING_TAB_RIGHT
Trait Implementations§
§impl Clone for CustomControlContainer
impl Clone for CustomControlContainer
§fn clone(&self) -> CustomControlContainer
fn clone(&self) -> CustomControlContainer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CustomControlContainer
impl Debug for CustomControlContainer
§impl EngineEnum for CustomControlContainer
impl EngineEnum for CustomControlContainer
§impl FromGodot for CustomControlContainer
impl FromGodot for CustomControlContainer
§fn try_from_godot(
via: <CustomControlContainer as GodotConvert>::Via,
) -> Result<CustomControlContainer, ConvertError>
fn try_from_godot( via: <CustomControlContainer as GodotConvert>::Via, ) -> Result<CustomControlContainer, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CustomControlContainer
impl GodotConvert for CustomControlContainer
§impl Hash for CustomControlContainer
impl Hash for CustomControlContainer
§impl PartialEq for CustomControlContainer
impl PartialEq for CustomControlContainer
§impl ToGodot for CustomControlContainer
impl ToGodot for CustomControlContainer
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <CustomControlContainer as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <CustomControlContainer as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for CustomControlContainer
impl Eq for CustomControlContainer
impl StructuralPartialEq for CustomControlContainer
Auto Trait Implementations§
impl Freeze for CustomControlContainer
impl RefUnwindSafe for CustomControlContainer
impl Send for CustomControlContainer
impl Sync for CustomControlContainer
impl Unpin for CustomControlContainer
impl UnwindSafe for CustomControlContainer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)