Struct BgMode
pub struct BgMode { /* private fields */ }
Expand description
Godot enum name: BGMode
.
Implementations§
§impl BgMode
impl BgMode
pub const CLEAR_COLOR: BgMode = _
pub const CLEAR_COLOR: BgMode = _
Godot enumerator name: BG_CLEAR_COLOR
pub const CAMERA_FEED: BgMode = _
pub const CAMERA_FEED: BgMode = _
Godot enumerator name: BG_CAMERA_FEED
Trait Implementations§
§impl EngineEnum for BgMode
impl EngineEnum for BgMode
§impl FromGodot for BgMode
impl FromGodot for BgMode
§fn try_from_godot(
via: <BgMode as GodotConvert>::Via,
) -> Result<BgMode, ConvertError>
fn try_from_godot( via: <BgMode as GodotConvert>::Via, ) -> Result<BgMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for BgMode
impl Eq for BgMode
impl StructuralPartialEq for BgMode
Auto Trait Implementations§
impl Freeze for BgMode
impl RefUnwindSafe for BgMode
impl Send for BgMode
impl Sync for BgMode
impl Unpin for BgMode
impl UnwindSafe for BgMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)