Struct ReflectionSource
pub struct ReflectionSource { /* private fields */ }
Implementations§
§impl ReflectionSource
impl ReflectionSource
pub const BG: ReflectionSource = _
pub const BG: ReflectionSource = _
Godot enumerator name: REFLECTION_SOURCE_BG
pub const DISABLED: ReflectionSource = _
pub const DISABLED: ReflectionSource = _
Godot enumerator name: REFLECTION_SOURCE_DISABLED
pub const SKY: ReflectionSource = _
pub const SKY: ReflectionSource = _
Godot enumerator name: REFLECTION_SOURCE_SKY
Trait Implementations§
§impl Clone for ReflectionSource
impl Clone for ReflectionSource
§fn clone(&self) -> ReflectionSource
fn clone(&self) -> ReflectionSource
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ReflectionSource
impl Debug for ReflectionSource
§impl EngineEnum for ReflectionSource
impl EngineEnum for ReflectionSource
§impl FromGodot for ReflectionSource
impl FromGodot for ReflectionSource
§fn try_from_godot(
via: <ReflectionSource as GodotConvert>::Via,
) -> Result<ReflectionSource, ConvertError>
fn try_from_godot( via: <ReflectionSource as GodotConvert>::Via, ) -> Result<ReflectionSource, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ReflectionSource
impl GodotConvert for ReflectionSource
§impl Hash for ReflectionSource
impl Hash for ReflectionSource
§impl PartialEq for ReflectionSource
impl PartialEq for ReflectionSource
§impl ToGodot for ReflectionSource
impl ToGodot for ReflectionSource
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <ReflectionSource as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <ReflectionSource as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ReflectionSource
impl Eq for ReflectionSource
impl StructuralPartialEq for ReflectionSource
Auto Trait Implementations§
impl Freeze for ReflectionSource
impl RefUnwindSafe for ReflectionSource
impl Send for ReflectionSource
impl Sync for ReflectionSource
impl Unpin for ReflectionSource
impl UnwindSafe for ReflectionSource
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)