Struct Flag
pub struct Flag { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Flag
impl EngineEnum for Flag
§impl FromGodot for Flag
impl FromGodot for Flag
§fn try_from_godot(
via: <Flag as GodotConvert>::Via,
) -> Result<Flag, ConvertError>
fn try_from_godot( via: <Flag as GodotConvert>::Via, ) -> Result<Flag, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for Flag
impl Eq for Flag
impl StructuralPartialEq for Flag
Auto Trait Implementations§
impl Freeze for Flag
impl RefUnwindSafe for Flag
impl Send for Flag
impl Sync for Flag
impl Unpin for Flag
impl UnwindSafe for Flag
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)