Struct AstcFormat
pub struct AstcFormat { /* private fields */ }
Expand description
Godot enum name: ASTCFormat
.
Implementations§
§impl AstcFormat
impl AstcFormat
pub const FORMAT_4x4: AstcFormat = _
pub const FORMAT_4x4: AstcFormat = _
Godot enumerator name: ASTC_FORMAT_4x4
pub const FORMAT_8x8: AstcFormat = _
pub const FORMAT_8x8: AstcFormat = _
Godot enumerator name: ASTC_FORMAT_8x8
Trait Implementations§
§impl Clone for AstcFormat
impl Clone for AstcFormat
§fn clone(&self) -> AstcFormat
fn clone(&self) -> AstcFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AstcFormat
impl Debug for AstcFormat
§impl EngineEnum for AstcFormat
impl EngineEnum for AstcFormat
§impl FromGodot for AstcFormat
impl FromGodot for AstcFormat
§fn try_from_godot(
via: <AstcFormat as GodotConvert>::Via,
) -> Result<AstcFormat, ConvertError>
fn try_from_godot( via: <AstcFormat as GodotConvert>::Via, ) -> Result<AstcFormat, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AstcFormat
impl GodotConvert for AstcFormat
§impl Hash for AstcFormat
impl Hash for AstcFormat
§impl PartialEq for AstcFormat
impl PartialEq for AstcFormat
§impl ToGodot for AstcFormat
impl ToGodot for AstcFormat
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <AstcFormat as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <AstcFormat as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AstcFormat
impl Eq for AstcFormat
impl StructuralPartialEq for AstcFormat
Auto Trait Implementations§
impl Freeze for AstcFormat
impl RefUnwindSafe for AstcFormat
impl Send for AstcFormat
impl Sync for AstcFormat
impl Unpin for AstcFormat
impl UnwindSafe for AstcFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)