Struct LineJointMode
pub struct LineJointMode { /* private fields */ }
Implementations§
§impl LineJointMode
impl LineJointMode
pub const SHARP: LineJointMode = _
pub const SHARP: LineJointMode = _
Godot enumerator name: LINE_JOINT_SHARP
pub const BEVEL: LineJointMode = _
pub const BEVEL: LineJointMode = _
Godot enumerator name: LINE_JOINT_BEVEL
pub const ROUND: LineJointMode = _
pub const ROUND: LineJointMode = _
Godot enumerator name: LINE_JOINT_ROUND
Trait Implementations§
§impl Clone for LineJointMode
impl Clone for LineJointMode
§fn clone(&self) -> LineJointMode
fn clone(&self) -> LineJointMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LineJointMode
impl Debug for LineJointMode
§impl EngineEnum for LineJointMode
impl EngineEnum for LineJointMode
§impl FromGodot for LineJointMode
impl FromGodot for LineJointMode
§fn try_from_godot(
via: <LineJointMode as GodotConvert>::Via,
) -> Result<LineJointMode, ConvertError>
fn try_from_godot( via: <LineJointMode as GodotConvert>::Via, ) -> Result<LineJointMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LineJointMode
impl GodotConvert for LineJointMode
§impl Hash for LineJointMode
impl Hash for LineJointMode
§impl PartialEq for LineJointMode
impl PartialEq for LineJointMode
§impl ToGodot for LineJointMode
impl ToGodot for LineJointMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <LineJointMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <LineJointMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for LineJointMode
impl Eq for LineJointMode
impl StructuralPartialEq for LineJointMode
Auto Trait Implementations§
impl Freeze for LineJointMode
impl RefUnwindSafe for LineJointMode
impl Send for LineJointMode
impl Sync for LineJointMode
impl Unpin for LineJointMode
impl UnwindSafe for LineJointMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)