Struct PathfindingAlgorithm
pub struct PathfindingAlgorithm { /* private fields */ }
Available on crate feature
experimental-godot-api
only.Implementations§
§impl PathfindingAlgorithm
impl PathfindingAlgorithm
pub const ASTAR: PathfindingAlgorithm = _
pub const ASTAR: PathfindingAlgorithm = _
Godot enumerator name: PATHFINDING_ALGORITHM_ASTAR
Trait Implementations§
§impl Clone for PathfindingAlgorithm
impl Clone for PathfindingAlgorithm
§fn clone(&self) -> PathfindingAlgorithm
fn clone(&self) -> PathfindingAlgorithm
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PathfindingAlgorithm
impl Debug for PathfindingAlgorithm
§impl EngineEnum for PathfindingAlgorithm
impl EngineEnum for PathfindingAlgorithm
§impl FromGodot for PathfindingAlgorithm
impl FromGodot for PathfindingAlgorithm
§fn try_from_godot(
via: <PathfindingAlgorithm as GodotConvert>::Via,
) -> Result<PathfindingAlgorithm, ConvertError>
fn try_from_godot( via: <PathfindingAlgorithm as GodotConvert>::Via, ) -> Result<PathfindingAlgorithm, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PathfindingAlgorithm
impl GodotConvert for PathfindingAlgorithm
§impl Hash for PathfindingAlgorithm
impl Hash for PathfindingAlgorithm
§impl PartialEq for PathfindingAlgorithm
impl PartialEq for PathfindingAlgorithm
§impl ToGodot for PathfindingAlgorithm
impl ToGodot for PathfindingAlgorithm
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <PathfindingAlgorithm as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <PathfindingAlgorithm as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PathfindingAlgorithm
impl Eq for PathfindingAlgorithm
impl StructuralPartialEq for PathfindingAlgorithm
Auto Trait Implementations§
impl Freeze for PathfindingAlgorithm
impl RefUnwindSafe for PathfindingAlgorithm
impl Send for PathfindingAlgorithm
impl Sync for PathfindingAlgorithm
impl Unpin for PathfindingAlgorithm
impl UnwindSafe for PathfindingAlgorithm
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)