Struct ProcessThreadGroup
pub struct ProcessThreadGroup { /* private fields */ }
Implementations§
§impl ProcessThreadGroup
impl ProcessThreadGroup
pub const INHERIT: ProcessThreadGroup = _
pub const INHERIT: ProcessThreadGroup = _
Godot enumerator name: PROCESS_THREAD_GROUP_INHERIT
pub const MAIN_THREAD: ProcessThreadGroup = _
pub const MAIN_THREAD: ProcessThreadGroup = _
Godot enumerator name: PROCESS_THREAD_GROUP_MAIN_THREAD
pub const SUB_THREAD: ProcessThreadGroup = _
pub const SUB_THREAD: ProcessThreadGroup = _
Godot enumerator name: PROCESS_THREAD_GROUP_SUB_THREAD
Trait Implementations§
§impl Clone for ProcessThreadGroup
impl Clone for ProcessThreadGroup
§fn clone(&self) -> ProcessThreadGroup
fn clone(&self) -> ProcessThreadGroup
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ProcessThreadGroup
impl Debug for ProcessThreadGroup
§impl EngineEnum for ProcessThreadGroup
impl EngineEnum for ProcessThreadGroup
§impl FromGodot for ProcessThreadGroup
impl FromGodot for ProcessThreadGroup
§fn try_from_godot(
via: <ProcessThreadGroup as GodotConvert>::Via,
) -> Result<ProcessThreadGroup, ConvertError>
fn try_from_godot( via: <ProcessThreadGroup as GodotConvert>::Via, ) -> Result<ProcessThreadGroup, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ProcessThreadGroup
impl GodotConvert for ProcessThreadGroup
§impl Hash for ProcessThreadGroup
impl Hash for ProcessThreadGroup
§impl PartialEq for ProcessThreadGroup
impl PartialEq for ProcessThreadGroup
§impl ToGodot for ProcessThreadGroup
impl ToGodot for ProcessThreadGroup
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <ProcessThreadGroup as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <ProcessThreadGroup as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ProcessThreadGroup
impl Eq for ProcessThreadGroup
impl StructuralPartialEq for ProcessThreadGroup
Auto Trait Implementations§
impl Freeze for ProcessThreadGroup
impl RefUnwindSafe for ProcessThreadGroup
impl Send for ProcessThreadGroup
impl Sync for ProcessThreadGroup
impl Unpin for ProcessThreadGroup
impl UnwindSafe for ProcessThreadGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)