Struct IndexBufferFormat
pub struct IndexBufferFormat { /* private fields */ }
Implementations§
§impl IndexBufferFormat
impl IndexBufferFormat
pub const UINT16: IndexBufferFormat = _
pub const UINT16: IndexBufferFormat = _
Godot enumerator name: INDEX_BUFFER_FORMAT_UINT16
pub const UINT32: IndexBufferFormat = _
pub const UINT32: IndexBufferFormat = _
Godot enumerator name: INDEX_BUFFER_FORMAT_UINT32
Trait Implementations§
§impl Clone for IndexBufferFormat
impl Clone for IndexBufferFormat
§fn clone(&self) -> IndexBufferFormat
fn clone(&self) -> IndexBufferFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IndexBufferFormat
impl Debug for IndexBufferFormat
§impl EngineEnum for IndexBufferFormat
impl EngineEnum for IndexBufferFormat
§impl FromGodot for IndexBufferFormat
impl FromGodot for IndexBufferFormat
§fn try_from_godot(
via: <IndexBufferFormat as GodotConvert>::Via,
) -> Result<IndexBufferFormat, ConvertError>
fn try_from_godot( via: <IndexBufferFormat as GodotConvert>::Via, ) -> Result<IndexBufferFormat, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for IndexBufferFormat
impl GodotConvert for IndexBufferFormat
§impl Hash for IndexBufferFormat
impl Hash for IndexBufferFormat
§impl PartialEq for IndexBufferFormat
impl PartialEq for IndexBufferFormat
§impl ToGodot for IndexBufferFormat
impl ToGodot for IndexBufferFormat
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <IndexBufferFormat as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <IndexBufferFormat as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for IndexBufferFormat
impl Eq for IndexBufferFormat
impl StructuralPartialEq for IndexBufferFormat
Auto Trait Implementations§
impl Freeze for IndexBufferFormat
impl RefUnwindSafe for IndexBufferFormat
impl Send for IndexBufferFormat
impl Sync for IndexBufferFormat
impl Unpin for IndexBufferFormat
impl UnwindSafe for IndexBufferFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)