Struct DofBokehShape
pub struct DofBokehShape { /* private fields */ }
Expand description
Godot enum name: DOFBokehShape
.
Implementations§
§impl DofBokehShape
impl DofBokehShape
pub const BOX: DofBokehShape = _
pub const BOX: DofBokehShape = _
Godot enumerator name: DOF_BOKEH_BOX
pub const HEXAGON: DofBokehShape = _
pub const HEXAGON: DofBokehShape = _
Godot enumerator name: DOF_BOKEH_HEXAGON
pub const CIRCLE: DofBokehShape = _
pub const CIRCLE: DofBokehShape = _
Godot enumerator name: DOF_BOKEH_CIRCLE
Trait Implementations§
§impl Clone for DofBokehShape
impl Clone for DofBokehShape
§fn clone(&self) -> DofBokehShape
fn clone(&self) -> DofBokehShape
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DofBokehShape
impl Debug for DofBokehShape
§impl EngineEnum for DofBokehShape
impl EngineEnum for DofBokehShape
§impl FromGodot for DofBokehShape
impl FromGodot for DofBokehShape
§fn try_from_godot(
via: <DofBokehShape as GodotConvert>::Via,
) -> Result<DofBokehShape, ConvertError>
fn try_from_godot( via: <DofBokehShape as GodotConvert>::Via, ) -> Result<DofBokehShape, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DofBokehShape
impl GodotConvert for DofBokehShape
§impl Hash for DofBokehShape
impl Hash for DofBokehShape
§impl PartialEq for DofBokehShape
impl PartialEq for DofBokehShape
§impl ToGodot for DofBokehShape
impl ToGodot for DofBokehShape
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <DofBokehShape as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <DofBokehShape as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DofBokehShape
impl Eq for DofBokehShape
impl StructuralPartialEq for DofBokehShape
Auto Trait Implementations§
impl Freeze for DofBokehShape
impl RefUnwindSafe for DofBokehShape
impl Send for DofBokehShape
impl Sync for DofBokehShape
impl Unpin for DofBokehShape
impl UnwindSafe for DofBokehShape
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)