Struct EnvironmentFogMode
pub struct EnvironmentFogMode { /* private fields */ }
Implementations§
§impl EnvironmentFogMode
impl EnvironmentFogMode
pub const EXPONENTIAL: EnvironmentFogMode = _
pub const EXPONENTIAL: EnvironmentFogMode = _
Godot enumerator name: ENV_FOG_MODE_EXPONENTIAL
pub const DEPTH: EnvironmentFogMode = _
pub const DEPTH: EnvironmentFogMode = _
Godot enumerator name: ENV_FOG_MODE_DEPTH
Trait Implementations§
§impl Clone for EnvironmentFogMode
impl Clone for EnvironmentFogMode
§fn clone(&self) -> EnvironmentFogMode
fn clone(&self) -> EnvironmentFogMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentFogMode
impl Debug for EnvironmentFogMode
§impl EngineEnum for EnvironmentFogMode
impl EngineEnum for EnvironmentFogMode
§impl FromGodot for EnvironmentFogMode
impl FromGodot for EnvironmentFogMode
§fn try_from_godot(
via: <EnvironmentFogMode as GodotConvert>::Via,
) -> Result<EnvironmentFogMode, ConvertError>
fn try_from_godot( via: <EnvironmentFogMode as GodotConvert>::Via, ) -> Result<EnvironmentFogMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentFogMode
impl GodotConvert for EnvironmentFogMode
§impl Hash for EnvironmentFogMode
impl Hash for EnvironmentFogMode
§impl PartialEq for EnvironmentFogMode
impl PartialEq for EnvironmentFogMode
§impl ToGodot for EnvironmentFogMode
impl ToGodot for EnvironmentFogMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <EnvironmentFogMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <EnvironmentFogMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for EnvironmentFogMode
impl Eq for EnvironmentFogMode
impl StructuralPartialEq for EnvironmentFogMode
Auto Trait Implementations§
impl Freeze for EnvironmentFogMode
impl RefUnwindSafe for EnvironmentFogMode
impl Send for EnvironmentFogMode
impl Sync for EnvironmentFogMode
impl Unpin for EnvironmentFogMode
impl UnwindSafe for EnvironmentFogMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)